Be an All-Access Early-Bird!
The All-Access Pass is your ticket to the highlights of the sixth-[CPMV_CALENDAR id=”1″ viewDay=”true” viewWeek=”true” viewMonth=”true” viewNMonth=”true” viewdefault=”month” start_weekday=”0″ cssStyle=”cupertino” palette=”0″ bnavigation=”true” numberOfMonths=”6″ tooltipon=”0″ target=”0″][CPMV_CALENDAR id=”1″ viewDay=”true” viewWeek=”true” viewMonth=”true” viewNMonth=”true” viewdefault=”month” start_weekday=”0″ cssStyle=”cupertino” palette=”0″ bnavigation=”true” numberOfMonths=”6″ tooltipon=”0″ target=”0″]annual IndieCade Festival and Conference, October 3-6. All-Access is the “Conference Badge” for game developers, insiders, and anyone who doesn’t  want to miss a single keynote, workshop, presentation, social event, or chance to hobnob with the other All-Access pass-holders in the more intimate small scale of the conference.
The All-Access Pass will sell out. If you’re going to buy it, get the early-bird price here or at Brown Paper Tickets!
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Workshops and Panels
There’s games aplenty on IndieCade’s festival track, but if you want to go even deeper, check out the Conference sessions! Available with an All-Access Pass and geared towards professionals, these conference sessions include keynotes and workshops featuring luminaries such as:
Robin Hunicke (Journey, Flower), speaking about staying true to herself and her conflicts with demands of industry–and dreams of financial windfall.  “Authenticity:Doing What It Feels Good to Do,” with Brenda Romero, Eric Zimmerman, and Frank Lantz.
Sit with Brenda Romero (Loot Drop) as she discusses the lessons that all gamemakers can take away from perfection as pursued by three-star Michelin chefs in “Jiro Dreams of Game Design.”
“Crowdfunding: Do You Feel Lucky?” discusses the behind-the-scenes action of a successful crowdfunding campaign in ways that may be unexpected; with Chris Avellone, Max Temkin, Kenzie and Susan Wilson, Brenda Romero.
See the full list of 50+ speakers!
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